#include <SoShadowCast.h>
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| SoSFBool  | planeRender | 
|   | Enable/disable rendering of plane. Defaults to (TRUE).  
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| SoSFColor  | planeColor | 
|   | Color of groundplane. Defaults to (0.89, 0.86, 0.70)  
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| SoSFVec4f  | lightPos | 
|   | Direction of the light. Default is (-1,-1,-1,0).  
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| SoSFEnum  | lightMode | 
|   | ... . Default is (FREE).  
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| SoSFPlane  | projectionPlane | 
|   | Plane to cast projected model onto. Default is ((0, 1, 0), 0).  
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| SoSFFloat  | planeAngle | 
|   | Rotation around camera side vector. Default is (SbDeg2Rad<float>(40)).  
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| SoSFColor  | castColor | 
|   | Color used to draw projected shapes. Default is (0.65, 0.62, 0.51).  
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|   | 
| SoSFBool  | castRender | 
|   | Enable/disable cast render pass. Default is (TRUE).  
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|   | 
Definition at line 26 of file SoShadowCast.h.
 
◆ ~SoShadowCast()
  
  
      
        
          | virtual SoShadowCast::~SoShadowCast  | 
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           | ) | 
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protectedvirtual   | 
  
 
 
◆ SoShadowCast()
      
        
          | SoShadowCast::SoShadowCast  | 
          ( | 
           | ) | 
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◆ commonGLRender()
  
  
      
        
          | void SoShadowCast::commonGLRender  | 
          ( | 
          SoGLRenderAction *  | 
          action | ) | 
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overridevirtual   | 
  
 
 
◆ initClass()
  
  
      
        
          | static void SoShadowCast::initClass  | 
          ( | 
           | ) | 
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static   | 
  
 
 
◆ planeColor
      
        
          | SoSFColor SoShadowCast::planeColor | 
        
      
 
Color of groundplane. Defaults to (0.89, 0.86, 0.70) 
Definition at line 44 of file SoShadowCast.h.
 
 
◆ planeRender
      
        
          | SoSFBool SoShadowCast::planeRender | 
        
      
 
Enable/disable rendering of plane. Defaults to (TRUE). 
Definition at line 41 of file SoShadowCast.h.
 
 
The documentation for this class was generated from the following file:
- FMEwork/ReleaseMeVis/Sources/Inventor/SoShadow/Inventor/nodes/SoShadowCast.h