#include <SoPolygonLayerElement.h>
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void | init (SoState *state) override |
| Initializes element. More...
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void | push (SoState *state) override |
| Overrides push() method to copy values from next instance in the stack. More...
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Definition at line 60 of file SoPolygonLayerElement.h.
◆ ~SoPolygonLayerElement()
virtual SoPolygonLayerElement::~SoPolygonLayerElement |
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protectedvirtual |
◆ add()
static void SoPolygonLayerElement::add |
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SoState * |
state, |
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SoNode * |
node, |
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const SbPolygonLayer & |
layer |
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static |
Add to the current polygon layer list.
◆ get()
Returns the current list of polygon layers from the state.
◆ getBottom()
static const SbPolygonLayer& SoPolygonLayerElement::getBottom |
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SoState * |
state | ) |
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◆ getTop()
static const SbPolygonLayer& SoPolygonLayerElement::getTop |
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SoState * |
state | ) |
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◆ getWithId()
static const SbPolygonLayer& SoPolygonLayerElement::getWithId |
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SoState * |
state, |
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const SbString & |
id |
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◆ init()
void SoPolygonLayerElement::init |
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SoState * |
state | ) |
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override |
◆ initClass()
static void SoPolygonLayerElement::initClass |
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void |
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static |
◆ push()
void SoPolygonLayerElement::push |
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SoState * |
state | ) |
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override |
Overrides push() method to copy values from next instance in the stack.
◆ _bottom
◆ _layer
◆ _top
The documentation for this class was generated from the following file: