MeVisLab Toolbox Reference
SoMLTransform Class Reference

SoMLTransform applies the ML WorldToVoxel matrix to the Inventor scene. More...

#include <SoMLTransform.h>

Inheritance diagram for SoMLTransform:

Public Member Functions

 SoMLTransform ()
 
void imageChangedCB (SoField *)
 
void imageChanged ()
 
void matChangedCB (SoField *)
 
void matChanged ()
 

Static Public Member Functions

static void initClass ()
 

Public Attributes

SoSFBool inverse
 Applies the inverse of the matrix.
 
SoSFBool shift
 Shifts 0.5 voxels for renderers that render the voxel center at 0.0 instead of 0.5.
 
SoSFMLImage image
 Input ML image.
 

Detailed Description

SoMLTransform applies the ML WorldToVoxel matrix to the Inventor scene.

SoMLTransform applies the ML WorldToVoxel matrix to the Inventor scene.

Definition at line 33 of file SoMLTransform.h.

Constructor & Destructor Documentation

◆ SoMLTransform()

SoMLTransform::SoMLTransform ( )

Member Function Documentation

◆ imageChanged()

void SoMLTransform::imageChanged ( )

◆ imageChangedCB()

void SoMLTransform::imageChangedCB ( SoField * )

◆ initClass()

static void SoMLTransform::initClass ( )
static

◆ matChanged()

void SoMLTransform::matChanged ( )

◆ matChangedCB()

void SoMLTransform::matChangedCB ( SoField * )

Member Data Documentation

◆ image

SoSFMLImage SoMLTransform::image

Input ML image.

Definition at line 43 of file SoMLTransform.h.

◆ inverse

SoSFBool SoMLTransform::inverse

Applies the inverse of the matrix.

Definition at line 39 of file SoMLTransform.h.

◆ shift

SoSFBool SoMLTransform::shift

Shifts 0.5 voxels for renderers that render the voxel center at 0.0 instead of 0.5.

Definition at line 41 of file SoMLTransform.h.


The documentation for this class was generated from the following file: