MeVisLab Toolbox Reference
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SoMLTransform applies the ML WorldToVoxel matrix to the Inventor Scene. More...
#include <SoMLTransform.h>
Public Member Functions | |
SoMLTransform () | |
void | imageChangedCB (SoField *) |
void | imageChanged () |
void | matChangedCB (SoField *) |
void | matChanged () |
Static Public Member Functions | |
static void | initClass () |
Public Attributes | |
SoSFBool | inverse |
apply the inverse of the matrix | |
SoSFBool | shift |
shift 0.5 voxels for Renderers that render the voxel center at 0. instead of 0.5 | |
SoSFMLImage | image |
input ML image | |
SoMLTransform applies the ML WorldToVoxel matrix to the Inventor Scene.
SoMLTransform applies the ML WorldToVoxel matrix to the Inventor Scene
Definition at line 33 of file SoMLTransform.h.
SoMLTransform::SoMLTransform | ( | ) |
void SoMLTransform::imageChanged | ( | ) |
void SoMLTransform::matChanged | ( | ) |
SoSFMLImage SoMLTransform::image |
input ML image
Definition at line 43 of file SoMLTransform.h.
SoSFBool SoMLTransform::inverse |
apply the inverse of the matrix
Definition at line 39 of file SoMLTransform.h.
SoSFBool SoMLTransform::shift |
shift 0.5 voxels for Renderers that render the voxel center at 0. instead of 0.5
Definition at line 41 of file SoMLTransform.h.