SoMLLUTExtensionElement collects a list of SoGVRExtensions while the scene graph is traversed The list is cleared when the state is popped to force recollection on next rendering step.
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#include <SoMLLUTExtensionElement.h>
SoMLLUTExtensionElement collects a list of SoGVRExtensions while the scene graph is traversed The list is cleared when the state is popped to force recollection on next rendering step.
Definition at line 43 of file SoMLLUTExtensionElement.h.
◆ ~SoMLLUTExtensionElement()
SoMLLUTExtensionElement::~SoMLLUTExtensionElement |
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inlineoverrideprotected |
◆ clearList()
void SoMLLUTExtensionElement::clearList |
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◆ copyMatchInfo()
SoElement * SoMLLUTExtensionElement::copyMatchInfo |
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const |
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override |
◆ get()
Get list of SoGVRExtensions from current state.
◆ getInstance()
Returns the top (current) instance of the element in the state.
◆ init()
◆ initClass()
static void SoMLLUTExtensionElement::initClass |
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◆ matches()
SbBool SoMLLUTExtensionElement::matches |
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const SoElement * | elt | ) |
const |
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◆ pop()
void SoMLLUTExtensionElement::pop |
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SoState * | state, |
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const SoElement * | prevTopElement ) |
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◆ print()
void SoMLLUTExtensionElement::print |
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FILE * | fp | ) |
const |
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◆ push()
◆ set()
◆ _data
The documentation for this class was generated from the following file: