MeVisLab Toolbox Reference
GLResourceManager Member List

This is the complete list of members for GLResourceManager, including all inherited members.

_buffersToFreeGLResourceManagerprotected
_cacheContextIDGLResourceManagerprotected
_contextLockedGLResourceManagerprotected
_frameBuffersToFreeGLResourceManagerprotected
_FTFontsToFreeGLResourceManagerprotected
_GLSLProgramsToFreeGLResourceManagerprotected
_GLSLShadersToDetachGLResourceManagerprotected
_GLSLShadersToFreeGLResourceManagerprotected
_programsARBToFreeGLResourceManagerprotected
_renderBuffersToFreeGLResourceManagerprotected
_resourcesGLResourceManagerprotected
_selfGLResourceManagerprotectedstatic
_texturesToFreeGLResourceManagerprotected
add(GLResourceList &list, GLResource *resource)GLResourceManagerprotected
addResource(GLResource *program)GLResourceManagerprotected
cacheContextID()GLResourceManagerinline
cleanup()GLResourceManagerstatic
contextDestroyed()GLResourceManagerprotected
destroyBuffer(GLuint id)GLResourceManager
destroyFragmentProgramARB(GLuint program)GLResourceManager
destroyFrameBuffer(GLuint id)GLResourceManager
destroyFTFont(FTFont *font)GLResourceManager
destroyGLSLProgram(GLuint id)GLResourceManager
destroyGLSLShader(GLuint id)GLResourceManager
destroyPixelBuffer(GLuint id)GLResourceManagerinline
destroyRenderBuffer(GLuint id)GLResourceManager
destroyTextures(int num, GLuint *textures)GLResourceManager
destroyVertexBuffer(GLuint id)GLResourceManagerinline
detachGLSLShader(GLuint program, GLuint shader)GLResourceManager
disableGLSLProgram()GLResourceManager
freeResources()GLResourceManagerprotected
getGLError() constGLResourceManager
GLResourceGLResourceManagerfriend
GLResourceManager()GLResourceManager
GLSLProgramShaderPair typedefGLResourceManagerprotected
init()GLResourceManagerstatic
isContextActive() constGLResourceManagerinline
lockContext()GLResourceManager
remove(GLResourceList &list, GLResource *resource)GLResourceManagerprotected
removeResource(GLResource *program)GLResourceManagerprotected
self()GLResourceManagerinlinestatic
unlockContext(unsigned int cacheContextId)GLResourceManager
~GLResourceManager()GLResourceManagervirtual