13#ifndef SO_GEOMETRY_SHADER_H
14#define SO_GEOMETRY_SHADER_H
19#include "SoShaderSystem.h"
Open Inventor geometry shader node.
SoGeometryShader()
Constructor.
static SbBool isSupported(SourceType sourceType)
Returns TRUE if the GL implementation supports geometry shaders.
SoShader::ShaderType shaderType() const override
Returns SoShader::GEOMETRY_SHADER since this is a geometry shader.
static void initClass()
Initialize class with runtime type system.
Abstract Open Inventor node for vertex or fragment shader nodes.
SourceType
Shader object's source type.
Target mlrange_cast(Source arg)
Generic version of checked ML casts.