SoOffscreenViewerProxyNode will put a SoViewerElement with the given SoOffscreenViewerProxy into the scene.
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#include <SoOffscreenViewerProxy.h>
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static void | initClass () |
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◆ SoOffscreenViewerProxyNode()
◆ ~SoOffscreenViewerProxyNode()
SoOffscreenViewerProxyNode::~SoOffscreenViewerProxyNode |
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◆ GLRender()
void SoOffscreenViewerProxyNode::GLRender |
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SoGLRenderAction * | action | ) |
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override |
◆ initClass()
static void SoOffscreenViewerProxyNode::initClass |
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◆ renderCustom()
virtual void SoOffscreenViewerProxyNode::renderCustom |
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SoGLRenderAction * | | ) |
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inlinevirtual |
method that can be implemented to do additional GL rendering or setup state when offscreen rendering
Definition at line 63 of file SoOffscreenViewerProxy.h.
◆ _proxy
The documentation for this class was generated from the following file: