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MeVisLab Resolution Independence API
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SoMLTransform applies the ML WorldToVoxel matrix to the Inventor scene. More...
#include <SoMLTransform.h>
Public Member Functions | |
| SoMLTransform () | |
| void | imageChangedCB (SoField *) |
| void | imageChanged () |
| void | matChangedCB (SoField *) |
| void | matChanged () |
Static Public Member Functions | |
| static void | initClass () |
Public Attributes | |
| SoSFBool | inverse |
| Applies the inverse of the matrix. | |
| SoSFBool | shift |
| Shifts 0.5 voxels for renderers that render the voxel center at 0.0 instead of 0.5. | |
| SoSFMLImage | image |
| Input ML image. | |
SoMLTransform applies the ML WorldToVoxel matrix to the Inventor scene.
SoMLTransform applies the ML WorldToVoxel matrix to the Inventor scene.
Definition at line 33 of file SoMLTransform.h.
| SoMLTransform::SoMLTransform | ( | ) |
Referenced by matChanged().
| void SoMLTransform::imageChanged | ( | ) |
| void SoMLTransform::imageChangedCB | ( | SoField * | ) |
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static |
| void SoMLTransform::matChanged | ( | ) |
References SoMLTransform().
| void SoMLTransform::matChangedCB | ( | SoField * | ) |
| SoSFMLImage SoMLTransform::image |
Input ML image.
Definition at line 43 of file SoMLTransform.h.
| SoSFBool SoMLTransform::inverse |
Applies the inverse of the matrix.
Definition at line 39 of file SoMLTransform.h.
| SoSFBool SoMLTransform::shift |
Shifts 0.5 voxels for renderers that render the voxel center at 0.0 instead of 0.5.
Definition at line 41 of file SoMLTransform.h.