Open Inventor node implementing an interface to the ml::LUTFunction.
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#include <SoMLLUT.h>
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| SoMLLUT () |
| Constructor.
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ml::LUTFunction * | getLut () |
| returns the LUT function that is given to this node
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static void | initClass () |
| Initializes this class.
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| ~SoMLLUT () override |
| Destructor.
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void | changeLUT (SoAction *action) |
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void | GLRender (SoGLRenderAction *action) override |
| Sets the current look up table state for subsequent nodes.
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void | callback (SoCallbackAction *action) override |
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void | handleEvent (SoHandleEventAction *action) override |
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void | rayPick (SoRayPickAction *action) override |
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void | doAction (SoAction *action) override |
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Open Inventor node implementing an interface to the ml::LUTFunction.
Open Inventor node implementing an interface to the ml::LUTFunction
Definition at line 29 of file SoMLLUT.h.
◆ SoMLLUT()
◆ ~SoMLLUT()
◆ callback()
void SoMLLUT::callback |
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SoCallbackAction * | action | ) |
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overrideprotected |
◆ changeLUT()
void SoMLLUT::changeLUT |
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SoAction * | action | ) |
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protected |
◆ doAction()
void SoMLLUT::doAction |
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SoAction * | action | ) |
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overrideprotected |
◆ getLut()
ml::LUTFunction * SoMLLUT::getLut |
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returns the LUT function that is given to this node
◆ GLRender()
void SoMLLUT::GLRender |
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SoGLRenderAction * | action | ) |
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overrideprotected |
Sets the current look up table state for subsequent nodes.
◆ handleEvent()
void SoMLLUT::handleEvent |
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SoHandleEventAction * | action | ) |
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overrideprotected |
◆ initClass()
static void SoMLLUT::initClass |
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static |
◆ rayPick()
void SoMLLUT::rayPick |
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SoRayPickAction * | action | ) |
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overrideprotected |
◆ acceptExtensions
SoSFBool SoMLLUT::acceptExtensions |
◆ inLUT
The input ML base object (must be derived from ML_UTILS_NAMESPACE::LUTFunction)
Definition at line 46 of file SoMLLUT.h.
The documentation for this class was generated from the following file:
- MeVisLab/Standard/Sources/Inventor/SoUtils/SoMLLUT.h