MeVisLab Resolution Independence API
SoCheckShaderSupport Class Reference

Open Inventor node to check if OpenGL shader support is provided by the OpenGL driver. More...

#include <SoCheckShaderSupport.h>

Inheritance diagram for SoCheckShaderSupport:

Public Member Functions

 SoCheckShaderSupport ()
 Constructor.
 
void GLRender (SoGLRenderAction *action) override
 Do the check.
 

Static Public Member Functions

static void initClass ()
 Initialize class with runtime type system.
 

Public Attributes

SoSFBool shaderSupport
 Read-Only: 'True' if graphics hardware supports vertex and fragment shader, 'False' otherwise.
 

Detailed Description

Open Inventor node to check if OpenGL shader support is provided by the OpenGL driver.

Definition at line 26 of file SoCheckShaderSupport.h.

Constructor & Destructor Documentation

◆ SoCheckShaderSupport()

SoCheckShaderSupport::SoCheckShaderSupport ( )

Constructor.

Member Function Documentation

◆ GLRender()

void SoCheckShaderSupport::GLRender ( SoGLRenderAction * action)
override

Do the check.

◆ initClass()

static void SoCheckShaderSupport::initClass ( )
static

Initialize class with runtime type system.

Member Data Documentation

◆ shaderSupport

SoSFBool SoCheckShaderSupport::shaderSupport

Read-Only: 'True' if graphics hardware supports vertex and fragment shader, 'False' otherwise.

Definition at line 35 of file SoCheckShaderSupport.h.


The documentation for this class was generated from the following file: