Open Inventor Reference
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This is the complete list of members for SbViewVolume, including all inherited members.
getAlignRotation(bool rightAngleOnly=FALSE) const | SbViewVolume | |
getCameraSpaceMatrix() const | SbViewVolume | |
getDepth() const | SbViewVolume | inline |
getFarDist() const | SbViewVolume | inline |
getHeight() const | SbViewVolume | inline |
getMatrices(SbMatrix &affine, SbMatrix &proj) const | SbViewVolume | |
getMatrix() const | SbViewVolume | |
getNearDist() const | SbViewVolume | inline |
getPlane(float distFromEye) const | SbViewVolume | |
getPlanePoint(float distFromEye, const SbVec2f &normPoint) const | SbViewVolume | |
getProjectionDirection() const | SbViewVolume | inline |
getProjectionMatrix() const | SbViewVolume | inline |
getProjectionPoint() const | SbViewVolume | inline |
getProjectionType() const | SbViewVolume | inline |
getSightPoint(float distFromEye) const | SbViewVolume | |
getViewingMatrix() const | SbViewVolume | inline |
getWidth() const | SbViewVolume | inline |
getWorldToScreenScale(const SbVec3f &worldCenter, float normRadius) const | SbViewVolume | |
intersect(const SbVec3f &point) const | SbViewVolume | |
intersect(const SbVec3f &p0, const SbVec3f &p1, SbVec3f &closestPoint) const | SbViewVolume | |
intersect(const SbBox3f &box) const | SbViewVolume | |
llf | SbViewVolume | |
lrf | SbViewVolume | |
narrow(float left, float bottom, float right, float top) const | SbViewVolume | |
narrow(const SbBox3f &box) const | SbViewVolume | |
nearDist | SbViewVolume | |
nearToFar | SbViewVolume | |
ortho(float left, float right, float bottom, float top, float nearVal, float farVal) | SbViewVolume | |
ORTHOGRAPHIC enum value | SbViewVolume | |
outsideTest(const SbPlane &p, const SbVec3f &min, const SbVec3f &max) const | SbViewVolume | |
perspective(float fovy, float aspect, float nearVal, float farVal) | SbViewVolume | |
PERSPECTIVE enum value | SbViewVolume | |
projDir | SbViewVolume | |
projectBox(const SbBox3f &box) const | SbViewVolume | |
ProjectionType enum name | SbViewVolume | |
projectPointToLine(const SbVec2f &pt, SbLine &line) const | SbViewVolume | |
projectPointToLine(const SbVec2f &pt, SbVec3f &line0, SbVec3f &line1) const | SbViewVolume | |
projectPointToLine(const SbVec2f &pt) const | SbViewVolume | |
projectToScreen(const SbVec3f &src, SbVec3f &dst) const | SbViewVolume | |
projectToScreen(const SbVec3f &src) const | SbViewVolume | inline |
projPoint | SbViewVolume | |
rotateCamera(const SbRotation &q) | SbViewVolume | |
SbViewVolume() | SbViewVolume | |
scale(float factor) | SbViewVolume | |
scaleHeight(float ratio) | SbViewVolume | |
scaleWidth(float ratio) | SbViewVolume | |
transform(const SbMatrix &matrix) | SbViewVolume | |
translateCamera(const SbVec3f &v) | SbViewVolume | |
type | SbViewVolume | |
ulf | SbViewVolume | |
zNarrow(float nearVal, float farVal) const | SbViewVolume | |
zVector() const | SbViewVolume | |
~SbViewVolume() | SbViewVolume | inline |