ShaderParameterColorAlpha¶
Purpose¶
Provides a mean to set a four-component floating point uniform parameter (vec4) using a color control and alpha slider.
Windows¶
Default Panel¶
Output Fields¶
output0¶
- name: output0, type: SoNode¶
Parameter Fields¶
Visible Fields¶
Color¶
- name: color, type: Color, default: 0 0 0¶
Alpha¶
- name: alpha, type: Double, default: 1, minimum: 0, maximum: 1¶
Name¶
- name: name, type: String¶