MarkerDistanceToPoint¶
Purpose¶
This module calculates the distances of markers in a marker list to a point.
Usage¶
Connect a marker list, specify a point and press Update.
Details¶
Marker distance is calculated in 3D only, the C/T/U coordinates of the input markers are ignored.
Windows¶
Default Panel¶
Input Fields¶
inMarkerList¶
- name: inMarkerList, type: MLBase¶
An XMarkerList.
Output Fields¶
outMarkerList¶
- name: outMarkerList, type: MLBase¶
An XMarkerList with copies of the input markers in order, with additional distance information.
The distance to the point is stored in the U dimension of the marker. The translation from the marker to the point is stored in the marker vector.
Parameter Fields¶
Field Index¶
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Visible Fields¶
Update¶
- name: update, type: Trigger¶
Initiates update of all output field values.
Clear¶
- name: clear, type: Trigger¶
Clears all output field values to a clean initial state.
On Input Change Behavior¶
- name: onInputChangeBehavior, type: Enum, default: Clear, deprecated name: shouldAutoUpdate,shouldUpdateAutomatically¶
Declares how the module should react if a value of an input field changes.
Values:
Title |
Name |
Deprecated Name |
|---|---|---|
Update |
Update |
TRUE |
Clear |
Clear |
FALSE |
Status Code¶
- name: statusCode, type: Enum, persistent: no¶
Reflects module’s status (successful or failed computations) as one of some predefined enumeration values.
Values:
Title |
Name |
|---|---|
Ok |
Ok |
Invalid input object |
Invalid input object |
Invalid input parameter |
Invalid input parameter |
Internal error |
Internal error |
Status Message¶
- name: statusMessage, type: String, persistent: no¶
Gives additional, detailed information about status code as human-readable message.
Has Valid Output¶
- name: hasValidOutput, type: Bool, persistent: no¶
Indicates validity of output field values (success of computation).
[]¶
- name: updateDone, type: Trigger, persistent: no¶
Notifies that an update was performed (Check status interface fields to identify success or failure).
Point¶
- name: inPoint, type: Vector3, default: 0 0 0¶
A 3D point.