SetMarkerCTUCoordinates¶
Purpose¶
This module sets C/T/U for all XMarkers in an XMarkerList.
Usage¶
Connect an XMarkerList, enter coordinates and press Update.
Windows¶
Default Panel¶
Input Fields¶
inMarkerList¶
- name: inMarkerList, type: MLBase¶
Input XMarkerList.
Output Fields¶
outMarkerList¶
- name: outMarkerList, type: MLBase¶
Copy of the input XMarkerList with set coordinates.
Parameter Fields¶
Field Index¶
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Visible Fields¶
Update¶
- name: update, type: Trigger¶
Initiates update of all output field values.
Clear¶
- name: clear, type: Trigger¶
Clears all output field values to a clean initial state.
On Input Change Behavior¶
- name: onInputChangeBehavior, type: Enum, default: Clear, deprecated name: shouldUpdateAutomatically,shouldAutoUpdate¶
Declares how the module should react if a value of an input field changes.
Values:
Title |
Name |
Deprecated Name |
|---|---|---|
Update |
Update |
TRUE |
Clear |
Clear |
FALSE |
Status Code¶
- name: statusCode, type: Enum, persistent: no¶
Reflects module’s status (successful or failed computations) as one of some predefined enumeration values.
Values:
Title |
Name |
|---|---|
Ok |
Ok |
Invalid input object |
Invalid input object |
Invalid input parameter |
Invalid input parameter |
Internal error |
Internal error |
Status Message¶
- name: statusMessage, type: String, persistent: no¶
Gives additional, detailed information about status code as human-readable message.
Has Valid Output¶
- name: hasValidOutput, type: Bool, persistent: no¶
Indicates validity of output field values (success of computation).
[]¶
- name: updateDone, type: Trigger, persistent: no¶
Notifies that an update was performed (Check status interface fields to identify success or failure).
Set C Coordinate¶
- name: inSetCCoordinate, type: Bool, default: TRUE¶
Check to set the C coordinate.
C Coordinate¶
- name: inCCoordinate, type: Integer, default: 0¶
New C coordinate.
Set T Coordinate¶
- name: inSetTCoordinate, type: Bool, default: TRUE¶
Check to set the T coordinate.
T Coordinate¶
- name: inTCoordinate, type: Integer, default: 0¶
New T coordinate.
Set U Coordinate¶
- name: inSetUCoordinate, type: Bool, default: TRUE¶
Check to set the U coordinate.
U Coordinate¶
- name: inUCoordinate, type: Integer, default: 0¶
New U coordinate.