#include <SoShadowRenderElement.h>
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void | init (SoState *state) override |
| Initializes element. More...
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static void | set (SoState *state, SbBool shadowRender) |
| Sets in the state whether or not this pass is for shadowing. More...
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static SbBool | get (SoState *state) |
| Returns from the state whether or not this pass is for shadowing. More...
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static SbBool | getDefault () |
| Returns the default rendering pass purpose. More...
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static void | initClass () |
| Initializes the SoShadowRenderElement class. More...
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Definition at line 25 of file SoShadowRenderElement.h.
◆ ~SoShadowRenderElement()
virtual SoShadowRenderElement::~SoShadowRenderElement |
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protectedvirtual |
◆ get()
static SbBool SoShadowRenderElement::get |
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SoState * |
state | ) |
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inlinestatic |
◆ getDefault()
static SbBool SoShadowRenderElement::getDefault |
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inlinestatic |
◆ init()
void SoShadowRenderElement::init |
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SoState * |
state | ) |
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override |
◆ initClass()
static void SoShadowRenderElement::initClass |
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static |
◆ set()
static void SoShadowRenderElement::set |
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SoState * |
state, |
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SbBool |
shadowRender |
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) |
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inlinestatic |
The documentation for this class was generated from the following file: