Internal Open Inventor element not meant to be used in SDK.
More...
#include <SoGLShaderProgramAllowedElement.h>
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void | init (SoState *state) override |
| Initialize element. More...
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static void | set (SoState *state, SoNode *node, bool allowShaders) |
| Sets the current framebuffer sampler in the state. More...
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static bool | get (SoState *state) |
| Returns if activating shaders is allowed. More...
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static void | initClass () |
| Initialize class with runtime type system. More...
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Internal Open Inventor element not meant to be used in SDK.
Internal Open Inventor element not meant to be used in SDK.
Definition at line 23 of file SoGLShaderProgramAllowedElement.h.
◆ ~SoGLShaderProgramAllowedElement()
SoGLShaderProgramAllowedElement::~SoGLShaderProgramAllowedElement |
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overrideprotected |
◆ get()
static bool SoGLShaderProgramAllowedElement::get |
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SoState * |
state | ) |
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Returns if activating shaders is allowed.
◆ init()
void SoGLShaderProgramAllowedElement::init |
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SoState * |
state | ) |
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override |
◆ initClass()
static void SoGLShaderProgramAllowedElement::initClass |
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Initialize class with runtime type system.
◆ set()
static void SoGLShaderProgramAllowedElement::set |
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SoState * |
state, |
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SoNode * |
node, |
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bool |
allowShaders |
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Sets the current framebuffer sampler in the state.
◆ _allowShaders
bool SoGLShaderProgramAllowedElement::_allowShaders |
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protected |
The documentation for this class was generated from the following file: