Abstract Open Inventor base class for uniform shader parameter nodes.
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#include <SoCSOTransform.h>
Abstract Open Inventor base class for uniform shader parameter nodes.
Definition at line 25 of file SoCSOTransform.h.
◆ SoCSOTransform()
SoCSOTransform::SoCSOTransform |
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protected |
◆ getMatrix()
SbMatrix SoCSOTransform::getMatrix |
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inline |
◆ getMatrixInverse()
SbMatrix SoCSOTransform::getMatrixInverse |
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inline |
◆ GLRender()
void SoCSOTransform::GLRender |
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SoGLRenderAction * |
action | ) |
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override |
Add this node to element in state.
◆ handleEvent()
void SoCSOTransform::handleEvent |
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SoHandleEventAction * |
action | ) |
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override |
◆ initClass()
static void SoCSOTransform::initClass |
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static |
Initialize class with runtime type system.
◆ inverseTransformPoint()
void SoCSOTransform::inverseTransformPoint |
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const SbVec3f & |
inPosition, |
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SbVec3f & |
outPosition |
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) |
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◆ pick()
void SoCSOTransform::pick |
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SoPickAction * |
action | ) |
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override |
◆ transformPoint()
void SoCSOTransform::transformPoint |
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const SbVec3f & |
inPosition, |
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SbVec3f & |
outPosition |
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) |
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◆ affineMatrix
SoSFMatrix SoCSOTransform::affineMatrix |
◆ interpretMatrixAsMLMatrix
SoSFBool SoCSOTransform::interpretMatrixAsMLMatrix |
The documentation for this class was generated from the following file: