MeVisLab Resolution Independence API
SoVertexAttributeNodes.h File Reference
#include "SoShaderSystem.h"
#include <Inventor/nodes/SoSubNode.h>
#include <Inventor/elements/SoGLVertexAttributeElement.h>
#include <Inventor/fields/SoSFString.h>
#include <Inventor/fields/SoSFBool.h>
#include <Inventor/fields/SoMFFloat.h>
#include <Inventor/fields/SoMFVec2f.h>
#include <Inventor/fields/SoMFVec3f.h>
#include <Inventor/fields/SoMFVec4f.h>
#include <Inventor/fields/SoMFRotation.h>
#include <Inventor/fields/SoMFUInt32.h>
#include <Inventor/fields/SoMFInt32.h>

Go to the source code of this file.

Classes

class  SoVertexAttributeBase
 Open Inventor vertex attribute nodes. More...
 
class  SoVertexAttribute1f
 Vertex attribute of type float. More...
 
class  SoVertexAttribute2f
 Vertex attribute of type SbVec2f. More...
 
class  SoVertexAttribute3f
 Vertex attribute of type SbVec3f. More...
 
class  SoVertexAttribute4f
 Vertex attribute of type SbVec4f. More...
 
class  SoVertexAttributeRotation
 Vertex attribute of type SbRotation. More...
 
class  SoVertexAttribute1ui
 Vertex attribute of type UInt32. More...
 
class  SoVertexAttribute1i
 Vertex attribute of type Int32. More...
 
class  SoVertexAttribute4ub
 Vertex attribute of type UInt32 interpreted as 4 unsigned bytes NOTE: the values are interpreted as RGBA colors in the sense of a SbColor::getPackedValue(). More...