55 #ifndef _SO_BASE_COLOR_
56 #define _SO_BASE_COLOR_
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
#define SO_NODE_HEADER(className)
Non-abstract classes have everything abstract classes have, plus a way to create an instance.
Abstract base class for all actions.
Node that defines an object's base color.
virtual void doAction(SoAction *action)
This method performs the "typical" operation of a node for any action.
SoColorPacker * colorPacker
SoMFColor rgb
RGB color(s).
virtual void GLRender(SoGLRenderAction *action)
These virtual functions implement all of the actions for nodes, Most of the default implementations d...
SoBaseColor()
Creates a base color node with default settings.
virtual void callback(SoCallbackAction *action)
Performs a generic traversal of the scene graph.
This class is meant to be used by all property nodes that set either a diffuse color or transparency ...
Renders a scene graph using OpenGL.
Multiple-value field containing any number of RGB colors stored as three floats.
Abstract base class for all database nodes.
SoVBO is used to manage OpenGL vertex buffer objects.