WEMSceneLoader¶
-
MLModule
¶ author MeVis Medical Solutions AG
package MeVisLab/Standard
dll WEMSceneLoader
definition WEMSceneLoader.def inherits from WEMGenerator
keywords file
,format
,surface
Purpose¶
The WEMSceneLoader
allows for loading triangle meshes as WEM patches using the
Open Asset Import Library (assimp). The meshes are automatically triangulated if they contain quads or other non-triangle polygons.
Note: The STL format support of assimp is limited to loading only the first mesh in the STL file!
If you want to join identical vertices (Join Identical Vertices
) that have different normals, you need to enable the Force Normal Generation
and set Generate Normals
to “SmoothNormals”.
It supports:
Format | File Ending |
---|---|
3D GameStudio Model | .mdl |
3D GameStudio Terrain | .hmp |
3D Studio Max 3DS | .3ds |
3D Studio Max ASE | .ase |
AC3D | .ac |
AutoCAD DXF | .dxf |
Autodesk DXF | .dxf |
Blender | .blend |
Biovision BVH | .bvh |
CharacterStudio Motion | .csm |
DirectX X | .x |
Doom 3 | .md5mesh, .md5anim, .md5camera |
Irrlicht Mesh | .irrmesh, .xml |
Irrlicht Scene | .irr,.xml |
LightWave Model | .lwo |
LightWave Scene | .lws |
Milkshape 3D | .ms3d |
Modo Model | .lxo |
Neutral File Format | .nff |
Object File Format | .off |
Ogre | .mesh.xml, .skeleton.xml, .material |
Quake I | .mdl |
Quake II | .md2 |
Quake III | .md3 |
Quake 3 BSP | .pk3 |
Quick3D | .q3o, q3s |
Raw Triangles | .raw |
RtCW | .mdc |
Sense8 WorldToolkit | .nff |
Stanford Polygon Library | .ply |
Stereolithography | .stl |
Terragen Terrain | .ter |
TrueSpace | .cob, .scn |
Valve Model | .smd, .vta |
Wavefront Object | .obj |
XGL | .xgl, .zgl |
Parameter Fields¶
Field Index¶
Apply : Trigger |
Force Normal Generation : Bool |
Normal Smoothing Crease Angle : Float |
Auto Apply : Bool |
Generate Edges : Bool |
Optimize Meshes : Bool |
clear : Trigger |
Generate Normals : Enum |
Overwrite label and description : Bool |
Description : String |
id : Integer |
shouldComputeNormals : Bool |
elapsedTime : Float |
isProcessing : Bool |
updateMode : Enum |
Filename : String |
Join Identical Vertices : Bool |
|
Find Degenerates : Bool |
Label : String |
|
Find Invalid Data : Bool |
Log Detail : Enum |
Visible Fields¶
Auto Apply¶
-
name:
autoApply
, type:
Bool
, default:
TRUE
¶ If checked, the module loads anew on every parameter change.
see also WEMGenerator.autoApply
Overwrite label and description¶
-
name:
overwriteLabelDescription
, type:
Bool
, default:
FALSE
¶ If checked, the label and description strings in the output WEM are set to
Label
andDescription
, respectively.
Label¶
-
name:
label
, type:
String
¶ Sets a label string in the output WEM.
see also WEMGenerator.label
Description¶
-
name:
description
, type:
String
¶ Sets a description string in the output WEM.
see also WEMGenerator.description
Log Detail¶
-
name:
logDetail
, type:
Enum
, default:
Errors
¶ Defines the detail of the logging.
Values:
Title | Name |
---|---|
Errors | Errors |
Warnings | Warnings |
Verbose | Verbose |
Debugging | Debugging |
Generate Normals¶
-
name:
generateNormals
, type:
Enum
, default:
SmoothNormals
¶ Defines how normals are generated when they are not present in the file.
Values:
Title | Name |
---|---|
Smooth Normals | SmoothNormals |
Normals | Normals |
None | None |
Generate Edges¶
-
name:
generateEdges
, type:
Bool
, default:
FALSE
¶ If checked, edges are generated in the loaded WEM.
Normal Smoothing Crease Angle¶
-
name:
normalSmoothingCreaseAngle
, type:
Float
, default:
175
¶ Sets an angle limit; if adjacent face normals have an angle greater than this limit, their shared nodes will be duplicated.
Join Identical Vertices¶
-
name:
joinIdenticalVertices
, type:
Bool
, default:
TRUE
¶ If checked, vertices that have identical position and properties are joined.
Find Degenerates¶
-
name:
findDegenerates
, type:
Bool
, default:
TRUE
¶ If checked, degenerate faces will be identified and removed.
Find Invalid Data¶
-
name:
findInvalidData
, type:
Bool
, default:
TRUE
¶ If checked, invalid data will be identified and a warning will be issued.