SoVertexAttribute4ub¶
-
InventorModule
¶ genre Shader
author MeVis Medical Solutions AG
package MeVisLab/Standard
dll SoShader
definition SoShader.def
Purpose¶
Allows to provide a named vertex attribute to the SoVertexShader
shader.
Note that the number of values needs to match the number of vertices of the geometry that is rendered (as given by SoVertexProperty
, SoCoordinate3
or SoCoordinate4
).
Vertex attributes are only supported when vertex array rendering is used, which is the case for SoFaceSet/SoIndexedTriangleSet/SoIndexedFaceSet/SoLineSet/SoIndexedLineSet/SoPointSet nodes when the PER_VERTEX/PER_VERTEX_INDEXED mapping is used.
Output Fields¶
Parameter Fields¶
Visible Fields¶
Name¶
-
name:
name
, type:
String
, default:
attribute1
¶ The name of the attribute as used in the shader. If the current vertex shader does not use the attribute, it is not bound.