SoShapeHints¶
-
InventorModule
¶ genre InventorNodesAutomatic
author Silicon Graphics Inc
package MeVisLab/Standard
definition inventor.def
Purpose¶
You can use the SoShapeHints
node to indicate that vertex-based shapes are solid, contain ordered vertices, or have convex faces. For the fastest rendering, specify SOLID, COUNTERCLOCKWISE, and CONVEX shapes.
These hints allow Open Inventor to optimize certain rendering features. Optimizations that may be performed include enabling back-face culling and disabling two-sided lighting. For example, if an object is solid and has ordered vertices, Open Inventor enables back-face culling and disables two-sided lighting. If the object is not solid but has ordered vertices, it disables back-face culling and enables two-sided lighting. In all other cases, both back-face culling and two-sided lighting are turned off.
The SoShapeHints
node also affects how default normals are generated. When a node derived from SoVertexShape
needs to generate default normals, it uses the Crease Angle
field to determine which edges should be smooth-shaded and which should have a sharp crease. The crease angle is the angle between surface normals on adjacent polygons. For example, a crease angle of 0.5 radians means that an edge between two adjacent polygonal faces will be smooth-shaded if the normals to the two faces form an angle less than 0.5 radians (about 30 degrees). Otherwise, it will be faceted. Normal generation is fastest when the Crease Angle
is 0 (the default), producing one normal per facet. A Crease Angle
of π produces one averaged normal per vertex.
Parameter Fields¶
Field Index¶
Crease Angle : Float |
Face Type : Enum |
Shape Type : Enum |
Use VBO : Bool |
Vertex Ordering : Enum |
Visible Fields¶
Vertex Ordering¶
-
name:
vertexOrdering
, type:
Enum
, default:
UNKNOWN_ORDERING
¶ Defines how the vertices of faces are ordered.
CLOCKWISE ordering means that the vertices of each face form a clockwise loop around the face when viewed from the outside (the side toward which the normal points).
Values:
Title | Name | Description |
---|---|---|
Unknown Ordering | UNKNOWN_ORDERING | Ordering of vertices is unknown. |
Clockwise | CLOCKWISE | Face vertices are ordered clockwise when viewed from the outside. |
Counterclockwise | COUNTERCLOCKWISE | Face vertices are ordered counterclockwise when viewed from the outside. |
Shape Type¶
-
name:
shapeType
, type:
Enum
, default:
UNKNOWN_SHAPE_TYPE
¶ Defines whether the shape is known to enclose a volume (SOLID) or not.
If the inside (the side opposite the surface normal) of any part of the shape is visible, the shape is considered not solid.
Values:
Title | Name | Description |
---|---|---|
Unknown Shape Type | UNKNOWN_SHAPE_TYPE | Unknown shape type. |
Solid | SOLID | Solid shape type. |
Face Type¶
-
name:
faceType
, type:
Enum
, default:
CONVEX
¶ Defines whether each face is convex.
Due to the steep penalty for non-convex faces (which must be triangulated expensively), the default assumption is that all faces are convex. Therefore, shapes with concave faces may not display correctly unless this hint is set to UNKNOWN_FACE_TYPE.
Values:
Title | Name | Description |
---|---|---|
Unknown Face Type | UNKNOWN_FACE_TYPE | Nothing is known about faces. |
Convex | CONVEX | All faces are convex. |