SoShaderPipelineCellShading¶
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InventorModule¶ author MeVis Medical Solutions AGpackage MeVisLab/Standarddll SoShaderPipelinedefinition SoShaderPipeline.def
Purpose¶
The module SoShaderPipelineCellShading provides a 3D rendering technique that applies toon-shading, also known as cell-shading, to give objects a stylized, cartoon-like appearance.
It includes adjustable parameters for controlling the sharpness and transitions of the shading bands (Toon Steps), as well as the blend between traditional diffuse lighting and the toon-shading effect (Toon Diffuse). This allows for fine-tuning of the visual style, ranging from smooth to sharply-defined shading.