SoNormal¶
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InventorModule¶ genre InventorNodesAutomaticauthor Silicon Graphics Incpackage MeVisLab/Standarddefinition inventor.def
Purpose¶
The node SoNormal defines a set of 3D surface normal vectors to be used by vertex-based shape nodes that follow it in the scene graph. This node does not produce a visible result during rendering; it merely replaces the current normals in the rendering state for subsequent nodes to utilize. This node contains a single multiple-valued field that holds the normal vectors.
Surface normals are essential for computing lighting when the Phong lighting model is employed. Most vertex-based shapes that use normals can compute default normals if none are specified, depending on the current normal binding.