SoMLSampler1D

InventorModule

genre

Shader

author

MeVis Medical Solutions AG

package

MeVisLab/Standard

dll

SoShader

definition

SoShader.def

keywords

vertex, fragment, geometry, shader

Purpose

The module SoMLSampler1D reads a 1D subimage for an ML image dataset and provides it as a OpenGL shading language sampler (sampler1D). Also writes the SoMLImageElement Open Inventor traversal state element.

Input Fields

image

name: image, type: Image

Output Fields

self

name: self, type: SoNode

Parameter Fields

Field Index

Border Color: Vector4

Start Y: Integer

Enable Border: Bool

Start Z: Integer

Mag Filter: Enum

Use 16Bit Floats: Bool

Min Filter: Enum

Wrap S: Enum

Name: String

needsTextureCoordinates: Bool

Start T: Integer

Start U: Integer

Visible Fields

Name

name: name, type: String

Enable Border

name: enableBorder, type: Bool, default: FALSE

Border Color

name: borderColor, type: Vector4, default: 0 0 0 0

Min Filter

name: minFilter, type: Enum, default: LINEAR

Values:

Title

Name

​Nearest

​NEAREST

​Linear

​LINEAR

​Nearest Mipmap Nearest

​NEAREST_MIPMAP_NEAREST

​Nearest Mipmap Linear

​NEAREST_MIPMAP_LINEAR

​Linear Mipmap Nearest

​LINEAR_MIPMAP_NEAREST

​Linear Mipmap Linear

​LINEAR_MIPMAP_LINEAR

Mag Filter

name: magFilter, type: Enum, default: LINEAR

Values:

Title

Name

​Nearest

​NEAREST

​Linear

​LINEAR

​Nearest Mipmap Nearest

​NEAREST_MIPMAP_NEAREST

​Nearest Mipmap Linear

​NEAREST_MIPMAP_LINEAR

​Linear Mipmap Nearest

​LINEAR_MIPMAP_NEAREST

​Linear Mipmap Linear

​LINEAR_MIPMAP_LINEAR

Wrap S

name: wrapS, type: Enum, default: REPEAT

Values:

Title

Name

​Repeat

​REPEAT

​Clamp

​CLAMP

​Clamp To Edge

​CLAMP_TO_EDGE

​Clamp To Border

​CLAMP_TO_BORDER

​Mirrored Repeat

​MIRRORED_REPEAT

Use 16Bit Floats

name: use16BitFloat, type: Bool, default: TRUE

Start T

name: startT, type: Integer, default: 0

Start U

name: startU, type: Integer, default: 0

Start Y

name: startY, type: Integer, default: 0

Start Z

name: startZ, type: Integer, default: 0

Hidden Fields

needsTextureCoordinates

name: needsTextureCoordinates, type: Bool, default: TRUE