SoIndexedTriangleStripSet

InventorModule
genre InventorNodesAutomatic
author Silicon Graphics Inc
package MeVisLab/Standard
definition inventor.def

Purpose

This shape node constructs triangle strips out of vertices located at the coordinates specified in SoVertexProperty or the current inherited state. For optimal performance, the vertexProperty field is recommended.

Windows

Default Panel

../../../Modules/Inventor/InventorBase/mhelp/Images/Screenshots/SoIndexedTriangleStripSet._default.png

Input Fields

vertexProperty

name: vertexProperty, type: SoNode

Output Fields

self

name: self, type: SoNode

Parameter Fields

Visible Fields

Coord Index

name: coordIndex, type: IntegerList, default: 0

SoIndexedTriangleStripSet uses the indices in the Coord Index field to specify the polylines.

An index of SO_END_STRIP_INDEX (-1) indicates that the current strip has ended and the next one begins.

Material Index

name: materialIndex, type: IntegerList, default: -1

Treatment of the current material and normal binding is as follows: The PER_PART and PER_FACE bindings specify a material or normal per strip. PER_VERTEX specifies a material or normal for each triangle. The corresponding _INDEXED bindings are the same, but use the Material Index or Normal Index indices. The default material binding is OVERALL. The default normal binding is PER_VERTEX_INDEXED.

Normal Index

name: normalIndex, type: IntegerList, default: -1

Treatment of the current material and normal binding is as follows: The PER_PART and PER_FACE bindings specify a material or normal per strip. PER_VERTEX specifies a material or normal for each triangle. The corresponding _INDEXED bindings are the same, but use the Material Index or Normal Index indices. The default material binding is OVERALL. The default normal binding is PER_VERTEX_INDEXED.

Texture Coord Index

name: textureCoordIndex, type: IntegerList, default: -1

Textures are applied as described for IndexedShapes.