SoGVRSubVolumeSettings

InventorModule
genre VolRendExtensions
author MeVis Medical Solutions AG
package MeVisLab/Standard
dll SoGVR
definition soGVR.def
see also SoGVRVolumeRenderer

Purpose

The SoGVRSubVolumeSettings module allows for overwriting the ROI settings of a SoGVRVolumeRenderer module.

Tips

The voxel and world position of the ROI are NOT synced, since the same ROI can be used in various SoGVRVolumeRenderer modules with different volume sizes and positions, so that the voxel size is different depending on the rendered scene.

Windows

Default Panel

../../../Modules/Inventor/SoGVR/mhelp/Images/Screenshots/SoGVRSubVolumeSettings._default.png

Output Fields

self

name: self, type: SoNode

A node that must be put in front of the SoGVRVolumeRenderer

Parameter Fields

Visible Fields

Enabled (enabled)

name: enabled, type: Bool, default: TRUE

If checked, the ROI settings are enabled.

Enabled (enableTimePoint)

name: enableTimePoint, type: Bool, default: FALSE

If checked, the Enabled settings are enabled.

Temporal Position

name: currentTimePoint, type: Integer, default: 0

Sets the current temporal position.

X (subVolumeStartX)

name: subVolumeStartX, type: Integer, default: 0

Sets the start of the subvolume in the x-direction.

Y (subVolumeStartY)

name: subVolumeStartY, type: Integer, default: 0

Sets the start of the subvolume in the y-direction.

Z (subVolumeStartZ)

name: subVolumeStartZ, type: Integer, default: 0

Sets the start of the subvolume in the z-direction.

X (subVolumeEndX)

name: subVolumeEndX, type: Integer, default: 99999

Sets the end of the subvolume in the x-direction.

Y (subVolumeEndY)

name: subVolumeEndY, type: Integer, default: 99999

Sets the end of the subvolume in the y-direction.

Z (subVolumeEndZ)

name: subVolumeEndZ, type: Integer, default: 99999

Sets the end of the subvolume in the z-direction.

Use World Positions

name: useWorldPositions, type: Bool, default: FALSE

If checked, World Start Position and World End Position are used instead of the voxel-based ROI.

World Start Position

name: worldStartPosition, type: Vector3, default: 0 0 0

Sets the ROI start in world coordinates.

World End Position

name: worldEndPosition, type: Vector3, default: 0 0 0

Sets the ROI end in world coordinates.