13#ifndef ML_PROPERTY_MANAGER_H
14#define ML_PROPERTY_MANAGER_H
26#include <boost/intrusive_ptr.hpp>
36 typedef boost::intrusive_ptr<type>
Pointer;
77 std::vector<std::string> getPropertyNames()
const;
80 bool hasProperty(
const std::string& name)
const {
return std::find(_names.begin(), _names.end(), name)!=_names.end(); }
105 void _notifySmartIndices()
const;
108 std::vector<std::string> _names;
111 std::vector<PropertyValue> _defaultValues;
114 std::set<PropertyContainer*> _propertyContainers;
116 std::set<SmartPropertyIndex*> _smartIndices;
141 #pragma GCC diagnostic push
142 #pragma GCC diagnostic ignored "-Wold-style-cast"
144 BOOST_MPL_ASSERT(( boost::mpl::contains<PropertyValue::SupportedPropertyTypes, T> ));
146 #pragma GCC diagnostic pop
149 std::vector<std::string>
names;
153 const size_t which = v.
which();
154 for(
size_t i=0;
i<_defaultValues.size(); ++
i) {
155 if (_defaultValues[
i].which()==which) {
156 names.push_back(_names[
i]);
A base-class enabling the use of boost::intrusive_ptr in derived classes.
PropertyManager & operator=(const PropertyManager &item)
Assignment operator. Resets all registered GraphProperties.
size_t getPropertyIndex(const std::string &propertyName) const
Return the index of property with name name. Throws ML_BAD_PARAMETER if the property does not exist.
void clearProperties()
Clear the list of property names and all registered GraphProperties.
PropertyManager()
Empty default constructor.
bool operator==(const PropertyManager &other) const
Comparison operator, checks names and defaultValues without respect to their order.
void readStateFromTree(TreeNode *parent) override
Reads the object state from the children of the given parent node.
boost::intrusive_ptr< const type > ConstPointer
boost::intrusive_ptr< type > Pointer
void removeProperty(const std::string &name)
Remove property with name name. Throws ML_BAD_PARAMETER if the property does not exists.
std::map< std::string, PropertyValue > PropertyMap
const PropertyValue & getPropertyDefault(size_t propertyIndex) const
Get the default value that is set for the property.
void addStateToTree(TreeNode *parent) const override
~PropertyManager() override
const std::string & getPropertyName(size_t index) const
Return the name of property with index index.
const PropertyValue & getPropertyDefault(const std::string &propertyName) const
ML_CLASS_HEADER(PropertyManager)
bool hasProperty(const std::string &name) const
Returns whether a property with name name exists.
size_t numberOfProperties() const
Return the number of properties currently available.
PropertyManager(const PropertyManager &other)
Copy Constructor.
const std::vector< std::string > & getPropertyNames() const
Return the list of available property names.
PropertyMap getPropertyDefaultMap() const
Get a map of property-names and default-values.
ML_SET_ADDSTATE_VERSION(1)
Set current addStateToTree() version number:
size_t createProperty(const std::string &name, const PropertyValue &defaultValue)
Create property with name name and return its' index.
Class PropertyValue, which is used to hold properties of a given set of allowed types in typesafe way...
A self-updating index for efficient name-based access of properties.
Target mlrange_cast(Source arg)
Generic version of checked ML casts.
#define VESSELGRAPH_END_NAMESPACE
#define VESSELGRAPH_EXPORT
Definiert systemspezifische Macros, die f"ur diese DLL gelten sollen.
#define VESSELGRAPH_BEGIN_NAMESPACE