MeVisLab Toolbox Reference
macos::GPUInfo Class Reference

Graphics card information. More...

#include <macGPUInfo.h>

Static Public Member Functions

static bool drawingStateWillExecInHardware ()
 Determine if your current drawing state will execute in the GPU (vertex + fragment processing) More...
 
static std::pair< uint32_t, uint32_t > getGPUMemoryInfoInMB ()
 Determine the amount of video memory and texture memory that is available to the accelerated renderer of the primary display. More...
 

Detailed Description

Graphics card information.

Definition at line 27 of file macGPUInfo.h.

Member Function Documentation

◆ drawingStateWillExecInHardware()

static bool macos::GPUInfo::drawingStateWillExecInHardware ( )
static

Determine if your current drawing state will execute in the GPU (vertex + fragment processing)

◆ getGPUMemoryInfoInMB()

static std::pair<uint32_t,uint32_t> macos::GPUInfo::getGPUMemoryInfoInMB ( )
static

Determine the amount of video memory and texture memory that is available to the accelerated renderer of the primary display.

The first component is the amount of video memory in megabytes, the second component is the amount of texture memory in megabytes


The documentation for this class was generated from the following file: