MeVisLab Toolbox Reference
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This is the complete list of members for View2DTexture, including all inherited members.
allocateData(MLssize_t sizeX, MLssize_t sizeY, MLDataType dtype=MLuint8Type, MLssize_t channels=1) | View2DTexture | |
areCheckerTilesInverted() const | View2DTexture | |
bindTexture() | View2DTexture | |
createRenderToTextureTarget(int width, int height, int channels, GLenum format, GLenum internalFormat) | View2DTexture | |
drawTexture(float dx1, float dy1, float dx2, float dy2) | View2DTexture | |
drawTexture(float vp1[3], float vp2[3], float vp3[3]) | View2DTexture | |
drawTextureAsBorderImage(float dx1, float dy1, float dx2, float dy2, float borderWidth, float borderHeight) | View2DTexture | |
drawTextureRegion(float vp1[3], float vp2[3], float vp3[3], int startX, int startY, int endX, int endY) | View2DTexture | |
forgetData() | View2DTexture | |
freeData() | View2DTexture | |
freeTexture() | View2DTexture | |
getChannels() const | View2DTexture | inline |
getCheckerInterval() const | View2DTexture | |
getData() | View2DTexture | inline |
getDataScale() | View2DTexture | inline |
getDataShift() | View2DTexture | inline |
getFilter() | View2DTexture | inline |
getImageDataType() | View2DTexture | inline |
getLut() | View2DTexture | |
getPowerOfTwo(MLssize_t size, bool &subflag) | View2DTexture | static |
getPowerOfTwo(MLssize_t size) | View2DTexture | static |
getShader() | View2DTexture | inline |
getSize(MLssize_t &x, MLssize_t &y) | View2DTexture | inline |
getSizeInBytesOnGPU() const | View2DTexture | |
hasData() | View2DTexture | inline |
internalBindFirstTexture() | View2DTexture | |
internalGetFirstTexture() | View2DTexture | |
isNPOT() | View2DTexture | inline |
isValidUser(void *user) | View2DTexture | inline |
isValidUserID(void *user, MLssize_t id) | View2DTexture | |
loadSliceToTexture(SoSFMLImage *image, MLssize_t slice, MLssize_t timepoint, MLssize_t userIndex, bool useNPOT=false) | View2DTexture | |
loadSliceToTexture(ml::PagedImage *image, MLssize_t slice, MLssize_t timepoint, MLssize_t userIndex, bool useNPOT=false) | View2DTexture | |
loadSliceToTexture(SoSFMLImage *image, const ml::SubImageBox §ion, bool useNPOT=false) | View2DTexture | |
loadSliceToTexture(ml::PagedImage *image, const ml::SubImageBox §ion, bool useNPOT=false) | View2DTexture | |
needsImageData() | View2DTexture | |
restoreState() | View2DTexture | |
setCheckerInterval(size_t interval) | View2DTexture | |
setCheckerTilesInverted(bool inverted) | View2DTexture | |
setData(void *data, MLssize_t sizeX, MLssize_t sizeY, MLDataType dtype=MLuint8Type, MLssize_t channels=1, bool ownsData=true) | View2DTexture | |
setDataChanged() | View2DTexture | inline |
setFilter(View2DTextureFilter filter) | View2DTexture | |
setForceShaderUsage(bool flag) | View2DTexture | |
setLut(View2DLut *newLut) | View2DTexture | |
setShader(View2DShader *shader) | View2DTexture | |
setUserID(void *user, MLssize_t id) | View2DTexture | |
View2DTexture() | View2DTexture | |
~View2DTexture() | View2DTexture | virtual |