MeVisLab Toolbox Reference
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This is the complete list of members for View2DSlice, including all inherited members.
containsVoxel(const SbVec3f &voxelPos) | View2DSlice | |
destroy() | View2DSlice | |
drawBackground(bool clipBackgroundToImage=false) | View2DSlice | |
drawSlice(View2DSliceList *dsl, int originX, int originY, int width, int height, SoNodeList *extensions, bool extensionsOnly, bool isSlabRendering) | View2DSlice | |
drawSliceIn3D(View2DSliceList *dsl, bool extensionsOnly, SoNodeList *extensions, bool reverseDrawingOrder) | View2DSlice | |
drawTexture(View2DTexture *texture, int blendMode) | View2DSlice | |
drawTexture(View2DTexture *texture, int blendMode, float *blendColor) | View2DSlice | |
drawTexture(View2DTexture *texture, int blendMode, float *blendColor, View2DTextureFilter filter) | View2DSlice | |
drawTexture(View2DTexture *texture, float vp1[3], float vp2[3], float vp3[3], int blendMode, float *blendColor) | View2DSlice | |
drawTexture(View2DTexture *texture, float vp1[3], float vp2[3], float vp3[3], int blendMode, float *blendColor, View2DTextureFilter filter) | View2DSlice | |
enableBlending(int blendMode) | View2DSlice | static |
getAspectRatio() | View2DSlice | inline |
getCachingMode() | View2DSlice | |
getDrawPosition(float &x, float &y) | View2DSlice | |
getDrawSize(float &sx, float &sy) | View2DSlice | |
getFilter() | View2DSlice | |
getImageDeviceRect(float &dx1, float &dy1, float &dx2, float &dy2) | View2DSlice | |
getInnerZoom() | View2DSlice | |
getInputImage() | View2DSlice | |
getLutSize() | View2DSlice | |
getOverlayTexture(void *user=nullptr, int id=0) | View2DSlice | |
getShader() | View2DSlice | inline |
getSliceOrigin(float &x, float &y) | View2DSlice | |
getSliceZ() | View2DSlice | |
getSliceZoom() | View2DSlice | |
getTimePoint() | View2DSlice | |
getUserIndex() | View2DSlice | |
getVisibleDeviceRect(float &dx1, float &dy1, float &dx2, float &dy2) | View2DSlice | |
getVoxelSize(float &vx, float &vy, float &vz) | View2DSlice | |
getVoxelSize(double &vx, double &vy, double &vz) | View2DSlice | |
getWorldToDeviceMatrix() | View2DSlice | |
invalidate() | View2DSlice | |
invalidateView() | View2DSlice | |
is3D() | View2DSlice | inline |
isSliceHit(float x, float y) const | View2DSlice | |
isValidVoxel(float voxelX, float voxelY, float voxelZ) | View2DSlice | |
isValidVoxel(const SbVec3f &voxel) | View2DSlice | |
mapDeviceToNormalizedCoordinateSystem(int x, int y, SbVec2f &normalizedCoordinate) const | View2DSlice | |
mapVoxelToDevice(float voxelX, float voxelY, float voxelZ, float &rx, float &ry) | View2DSlice | |
mapVoxelToDevice(const SbVec3f &voxelCoord, float &rx, float &ry) | View2DSlice | |
mapVoxelToDevice(const SbVec3f &voxelCoord, SbVec2f &r) | View2DSlice | |
mapWorldToDevice(float worldX, float worldY, float worldZ, float &rx, float &ry) | View2DSlice | |
mapWorldToDevice(const SbVec3f &worldCoord, float &rx, float &ry) | View2DSlice | |
mapWorldToDevice(const SbVec3f &worldCoord, SbVec2f &r) | View2DSlice | |
millimeterToPixel(float lengthMillimeter) | View2DSlice | |
select(float x, float y, float &voxelX, float &voxelY, float &voxelZ) | View2DSlice | |
select(float x, float y, SbVec3f &voxel) | View2DSlice | |
select(const SbVec2f &d, SbVec3f &voxel) | View2DSlice | |
setAspectRatio(float ratio) | View2DSlice | inline |
setBackgroundColor(float *color) | View2DSlice | |
setBlendMode(int blendMode, float *blendColor=nullptr) | View2DSlice | |
setCachingMode(View2DSliceCachingMode mode) | View2DSlice | |
setDraw3D(bool flag, float devicePixelSize=1) | View2DSlice | |
setDrawPosition(float x, float y) | View2DSlice | |
setDrawsData(bool flag) | View2DSlice | |
setDrawSize(float sx, float sy) | View2DSlice | |
setFilter(View2DTextureFilter filter=FILTER_LINEAR) | View2DSlice | |
setFixedInnerZoom(bool flag, float fixedZoom) | View2DSlice | |
setInputImage(SoSFMLImage *img) | View2DSlice | |
setLut(View2DLut *lut) | View2DSlice | |
setShaders(View2DShader *shader, View2DShader **overlayShaders) | View2DSlice | |
setSliceAlignment(View2DAlignXMode x, View2DAlignYMode y) | View2DSlice | |
setSliceOrigin(float x, float y) | View2DSlice | |
setSliceZ(int z) | View2DSlice | |
setSliceZoom(float zoom) | View2DSlice | |
setTimePoint(int timepoint) | View2DSlice | |
setUserIndex(int useIndex) | View2DSlice | |
updateLayout() | View2DSlice | |
View2DSlice() | View2DSlice | |
~View2DSlice() | View2DSlice |