21#include "../MLPointCloudUtilsSystem.h" 
   55  std::vector<MLuint32>* _hashTable;
 
   58  int _addedPairs, _hits, _misses;
 
 
TileSphereHashTable is used in the classes MinimalDistancePointClouds and TileSphere.
 
TileSphereHashTable()
Constructor.
 
void addPair(TileSphere *tileSphere1, TileSphere *tileSphere2)
Adds a pair of spheres into the hash table.
 
bool existPair(TileSphere *tileSphere1, TileSphere *tileSphere2)
Checks whether the given pair exists or not.
 
void getStatistics(int &addedPairs, int &hits, int &misses)
Hash table statistics.
 
virtual ~TileSphereHashTable()
Destructor.
 
TileSphere is used in the class MinimalDistancePointClouds.