MeVisLab Toolbox Reference
SoShadowSystem.h
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1 // Copyright (c) Fraunhofer MEVIS, Germany. All rights reserved.
2 // **InsertLicense** code
3 /*
4  *
5  _______________________________________________________________________
6  ____________ W W W . A W A K E I D E A S . C O M ______________
7  |
8  |
9  | Description:
10  | ...
11  |
12  | Author(s) : Felix Ritter
13  |
14  ____________ W W W . A W A K E I D E A S . C O M ______________
15  _______________________________________________________________________
16  */
17 #pragma once
18 
19 #include <FMEGlobalSystemDefs.h>
20 
22 #ifdef SOSHADOW_EXPORTS
23  #define SOSHADOW_CLASS_SPEC ML_LIBRARY_EXPORT_ATTRIBUTE
24 #else
25  #define SOSHADOW_CLASS_SPEC ML_LIBRARY_IMPORT_ATTRIBUTE
26 #endif
27 
28 //-------------------------- INCLUDES
29 #include <OIVConfig.h>
30 
31 #include <FMEThirdPartyWarningsDisable.h>
32 
33 #include <string>
34 #include <stdio.h>
35 #include <stdlib.h>
36 #include <iostream>
37 #include <cmath>
38 
39 // Open Inventor include goes here
40 #include <Inventor/SbLinear.h>
41 #include <Inventor/SbBox.h>
42 #include <Inventor/SbString.h>
43 #include <Inventor/actions/SoCallbackAction.h>
44 #include <Inventor/actions/SoGLRenderAction.h>
45 #include <Inventor/actions/SoGetBoundingBoxAction.h>
46 #include <Inventor/actions/SoGetMatrixAction.h>
47 #include <Inventor/actions/SoHandleEventAction.h>
48 #include <Inventor/actions/SoPickAction.h>
49 #include <Inventor/actions/SoRayPickAction.h>
50 #include <Inventor/actions/SoSearchAction.h>
51 #include <Inventor/details/SoFaceDetail.h>
52 #include <Inventor/elements/SoAccumulatedElement.h>
53 #include <Inventor/elements/SoOverrideElement.h>
54 #include <Inventor/elements/SoGLCacheContextElement.h>
55 #include <Inventor/elements/SoCacheElement.h>
56 #include <Inventor/elements/SoGLLazyElement.h>
57 #include <Inventor/elements/SoGLModelMatrixElement.h>
58 #include <Inventor/elements/SoGLProjectionMatrixElement.h>
59 #include <Inventor/elements/SoGLViewingMatrixElement.h>
60 #include <Inventor/elements/SoLazyElement.h>
61 #include <Inventor/elements/SoReplacedElement.h>
62 #include <Inventor/elements/SoViewingMatrixElement.h>
63 #include <Inventor/elements/SoViewportRegionElement.h>
64 #include <Inventor/elements/SoViewVolumeElement.h>
65 #include <Inventor/elements/SoGLPolygonOffsetElement.h>
66 #include <Inventor/elements/SoGLStencilBitsElement.h>
67 #include <Inventor/engines/SoOneShot.h>
68 #include <Inventor/engines/SoInterpolate.h>
69 #include <Inventor/errors/SoDebugError.h>
70 #include <Inventor/fields/SoSFBool.h>
71 #include <Inventor/fields/SoSFEnum.h>
72 #include <Inventor/fields/SoSFFloat.h>
73 #include <Inventor/fields/SoSFInt32.h>
74 #include <Inventor/fields/SoSFColor.h>
75 #include <Inventor/fields/SoSFPlane.h>
76 #include <Inventor/fields/SoSFVec2f.h>
77 #include <Inventor/fields/SoSFVec4f.h>
78 #include <Inventor/manips/SoTransformerManip.h>
79 #include <Inventor/misc/SoChildList.h>
80 #include <Inventor/nodes/SoMaterial.h>
81 #include <Inventor/nodes/SoSeparator.h>
82 #include <Inventor/nodes/SoSwitch.h>
83 #include <iostream>
84 #include <assert.h>
85 
86 #include <FMEThirdPartyWarningsRestore.h>
87 
88 // No need to touch anything below
89 #include "XVSubNode.h"
90