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MeVisLab Resolution Independence API
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This is the complete list of members for ml::GL2DFont, including all inherited members.
| _next | ml::GLResource | protected |
| _previous | ml::GLResource | protected |
| checkUTF8StringForUnicodeChars(const char *string, size_t length=0) const | ml::GL2DFont | protected |
| cleanup() | ml::GL2DFont | protected |
| contextDestroyed() override | ml::GL2DFont | virtual |
| copyAndConvertString(const char *string, size_t length, const wchar_t **optionalUnicodeString) const | ml::GL2DFont | protected |
| debugFontRenderingEnabled() | ml::GL2DFont | |
| doFontDraw(float dx, float dy, float fontSize, const float color[4], bool shadow, const char *asciiString, const wchar_t *optionalUnicodeString, const float *shadowColor) | ml::GL2DFont | protected |
| drawString(float dx, float dy, float fontSize, const float color[4], const char *string, size_t length=0, bool overlay=false, bool shadow=true, const float *shadowColor=nullptr) | ml::GL2DFont | |
| findFontFile(const char *fontName) | ml::GL2DFont | protected |
| findFontFileWithFontconfig(const char *fontName) | ml::GL2DFont | protected |
| getDefaultSystemFont() | ml::GL2DFont | static |
| getDefaultSystemFontName() | ml::GL2DFont | static |
| getFontAscender(float fontSize) const | ml::GL2DFont | |
| getFontDescender(float fontSize) const | ml::GL2DFont | |
| getFontHeight(float fontSize) const | ml::GL2DFont | |
| getFontIndex(float fontSize) const | ml::GL2DFont | protected |
| getGLError() | ml::GLResource | static |
| getStringWidth(float fontSize, const char *string, int length=-1) const | ml::GL2DFont | |
| GL2DFont() | ml::GL2DFont | |
| GLResource() | ml::GLResource | |
| init() | ml::GL2DFont | |
| init(const char *fontname) | ml::GL2DFont | |
| init(const char *fontname, int numFonts, const int *sizes) | ml::GL2DFont | |
| isInitialized() const | ml::GL2DFont | inline |
| isUnicodeRenderingPossible() const | ml::GL2DFont | inline |
| MAX_FONTS enum value | ml::GL2DFont | |
| postFontDraw(const bool overlay) | ml::GL2DFont | protected |
| preFontDraw(bool overlay) | ml::GL2DFont | protected |
| reloadFonts() | ml::GL2DFont | protected |
| ~GL2DFont() override | ml::GL2DFont | |
| ~GLResource() | ml::GLResource | virtual |