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SoGLUpdateAreaElement.h
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1/*
2 *
3 * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * Further, this software is distributed without any warranty that it is
16 * free of the rightful claim of any third person regarding infringement
17 * or the like. Any license provided herein, whether implied or
18 * otherwise, applies only to this software file. Patent licenses, if
19 * any, provided herein do not apply to combinations of this program with
20 * other software, or any other product whatsoever.
21 *
22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 *
26 * Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
27 * Mountain View, CA 94043, or:
28 *
29 * http://www.sgi.com
30 *
31 * For further information regarding this notice, see:
32 *
33 * http://oss.sgi.com/projects/GenInfo/NoticeExplan/
34 *
35 */
36
37
38/*
39 * Copyright (C) 1990,91 Silicon Graphics, Inc.
40 *
41 _______________________________________________________________________
42 ______________ S I L I C O N G R A P H I C S I N C . ____________
43 |
44 | $Revision: 1.1.1.1 $
45 |
46 | Description:
47 | This file defines the SoGLUpdateAreaElement class.
48 |
49 | Author(s) : Paul S. Strauss
50 |
51 ______________ S I L I C O N G R A P H I C S I N C . ____________
52 _______________________________________________________________________
53 */
54
55#ifndef _SO_UPDATE_AREA_ELEMENT
56#define _SO_UPDATE_AREA_ELEMENT
57
58#include <Inventor/SbLinear.h>
60
79
81
83
84 public:
86 virtual void init(SoState *state);
87
89 static void set(SoState *state,
90 const SbVec2f &origin, const SbVec2f &size);
91
94 static bool get(SoState *state, SbVec2f &origin, SbVec2f &size);
95
97 static SbVec2f getDefaultOrigin() { return SbVec2f(0.0, 0.0); }
98 static SbVec2f getDefaultSize() { return SbVec2f(1.0, 1.0); }
99
101 virtual void push(SoState *state);
102 virtual void pop(SoState *state, const SoElement *prevTopElement);
103
105 virtual bool matches(const SoElement *elt) const;
106
108 virtual SoElement *copyMatchInfo() const;
109
111 virtual void print(FILE *fp) const;
112
113 SoINTERNAL public:
115 static void initClass();
116
117 protected:
119
121
122 private:
126 bool isDefault;
127
129 void send(SoState *state);
130};
131
132#endif /* _SO_UPDATE_AREA_ELEMENT */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition SbBasic.h:154
#define SoINTERNAL
Definition SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition SbSystem.h:77
#define SO_ELEMENT_HEADER(className)
This one is for non-abstract element classes.
2D vector class.
Definition SbLinear.h:246
This is the abstract base class for all state elements.
Definition SoElement.h:96
Element that stores the rectangular area within the current viewport region that needs to be updated ...
static SbVec2f getDefaultOrigin()
Returns the default update area origin and size.
virtual bool matches(const SoElement *elt) const
Returns TRUE if the update areas match in both elements.
virtual void print(FILE *fp) const
Prints element (for debugging)
static void initClass()
Initializes the SoGLUpdateAreaElement class.
virtual ~SoGLUpdateAreaElement()
static void set(SoState *state, const SbVec2f &origin, const SbVec2f &size)
Sets the current update area in the state. May have GL side effects.
static SbVec2f getDefaultSize()
virtual void init(SoState *state)
Initializes element.
virtual SoElement * copyMatchInfo() const
Create and return a copy of this element.
virtual void push(SoState *state)
Override push() and pop() methods to keep GL up to date.
static bool get(SoState *state, SbVec2f &origin, SbVec2f &size)
Returns current update area from the state.
virtual void pop(SoState *state, const SoElement *prevTopElement)
An SoState collects and holds state while traversing a scene graph.
Definition SoState.h:82