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SoGLLinePatternElement.h
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1/*
2 *
3 * Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * Further, this software is distributed without any warranty that it is
16 * free of the rightful claim of any third person regarding infringement
17 * or the like. Any license provided herein, whether implied or
18 * otherwise, applies only to this software file. Patent licenses, if
19 * any, provided herein do not apply to combinations of this program with
20 * other software, or any other product whatsoever.
21 *
22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 *
26 * Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
27 * Mountain View, CA 94043, or:
28 *
29 * http://www.sgi.com
30 *
31 * For further information regarding this notice, see:
32 *
33 * http://oss.sgi.com/projects/GenInfo/NoticeExplan/
34 *
35 */
36
37
38/*
39 * Copyright (C) 1990,91 Silicon Graphics, Inc.
40 *
41 _______________________________________________________________________
42 ______________ S I L I C O N G R A P H I C S I N C . ____________
43 |
44 | $Revision: 1.1.1.1 $
45 |
46 | Description:
47 | This file defines the SoGLLinePatternElement class.
48 |
49 | Author(s) : Paul S. Strauss
50 |
51 ______________ S I L I C O N G R A P H I C S I N C . ____________
52 _______________________________________________________________________
53 */
54
55#ifndef _SO_GL_LINE_PATTERN_ELEMENT
56#define _SO_GL_LINE_PATTERN_ELEMENT
57
59
73
75
77
78 public:
80 virtual void init(SoState *state);
81
84 virtual void push(SoState *state);
85
87 virtual void pop(SoState *state, const SoElement *prevTopElement);
88
89 SoINTERNAL public:
91 static void initClass();
92
93 protected:
95 virtual void setElt(int32_t pattern);
96
98
99 private:
105 SoState * copiedFromParent;
106
108 void send();
109};
110
111#endif /* _SO_GL_LINE_PATTERN_ELEMENT */
#define SoEXTENDER
Provide inline template functions for abs, swap, min, max, and clamp.
Definition SbBasic.h:154
#define SoINTERNAL
Definition SbBasic.h:155
#define INVENTOR_API
Disable some annoying warnings on MSVC 6.
Definition SbSystem.h:77
signed int int32_t
Definition SbTypeDefs.h:43
#define SO_ELEMENT_HEADER(className)
This one is for non-abstract element classes.
This is the abstract base class for all state elements.
Definition SoElement.h:96
Element that stores the current line pattern in GL.
virtual void push(SoState *state)
Override push() so we can remember what line pattern the previous element set, and not send it again ...
virtual ~SoGLLinePatternElement()
virtual void setElt(int32_t pattern)
Sets the line pattern in an instance. Has GL side effects.
virtual void init(SoState *state)
Initializes element.
virtual void pop(SoState *state, const SoElement *prevTopElement)
Override pop() method so side effects can occur in GL.
static void initClass()
Initializes the SoGLLinePatternElement class.
Element that stores the current line stipple pattern.
An SoState collects and holds state while traversing a scene graph.
Definition SoState.h:82