DisplayModuleMatrix¶
- MLModule¶
genre
author
package
dll
definition
keywords
DTI,DSI,QBALL,Q-BALL,HARDI,transition,matrix,Tuch,BaseOpMatrix
Purpose¶
The module DisplayModuleMatrix shows the matrix stored in a Matrix derived from Base.
Usage¶
Connect object of type BaseOpMatrix to input. Such a matrix can be calculated for example by the module QBallTransitionMatrix or by the module VVLGetSliceSet if available.
Windows¶
Default Panel¶
Input Fields¶
inputTransitionMatrix¶
- name: inputTransitionMatrix, type: MLBase¶
Parameter Fields¶
Field Index¶
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Visible Fields¶
Matrix¶
- name: matrix, type: String¶
Shows the matrix.
Rows¶
- name: rowNumber, type: Integer, default: 0¶
Shows the number of rows.
Columns¶
- name: columnNumber, type: Integer, default: 0¶
Shows the number of columns.
Erase Matrix¶
- name: eraseMatrix, type: Trigger¶
If pressed, the currently shown matrix is erased.
&Save Matrix¶
- name: save, type: Trigger, deprecated name: saveObject¶
If pressed, the currently shown matrix is saved to disk.
Status¶
- name: status, type: String, default: Ready., deprecated name: currStatus¶
Shows the status of this module.
File Name¶
- name: filename, type: String, default: object, deprecated name: fileName¶
Sets a file name of a file to which the matrix can be saved.
Auto-save¶
- name: autoSave, type: Bool, default: FALSE¶
If checked, the module saved the matrix on each parameter change.
Append To File¶
- name: appendToFile, type: Bool, default: FALSE¶
If checked, the matrix is appended to an existing matrix file.