MeVisLab Toolbox Reference
ml::LUTFunction Member List

This is the complete list of members for ml::LUTFunction, including all inherited members.

_gNextIdml::LUTFunctionprotectedstatic
_idml::LUTFunctionprotected
_relativeml::LUTFunctionprotected
_visualTypeml::LUTFunctionprotected
addStateToTree(TreeNode *) constml::Baseinlinevirtual
Base()ml::Base
changed(void)ml::LUTFunction
clearPersistentState(char *) constml::Baseinlineprotectedvirtual
deepCopy() constml::Baseinlinevirtual
detailString() constml::Baseinlinevirtual
generateUniqueId(void)ml::LUTFunctionstatic
getDepth(void) constml::LUTFunctioninlinevirtual
getDimensionality(void) constml::LUTFunctioninlinevirtual
getHeight(void) constml::LUTFunctioninlinevirtual
getId(void) constml::LUTFunctioninline
getNativeMaxIndex(void) constml::LUTFunctioninlinevirtual
getNativeMaxValue(void) constml::LUTFunctioninlinevirtual
getNativeMinIndex(void) constml::LUTFunctioninlinevirtual
getNativeMinValue(void) constml::LUTFunctioninlinevirtual
getPersistentState() constml::Baseinlineprotectedvirtual
getRenderType(LUTDataBase *) constml::LUTFunctioninlineprotectedvirtual
getVisualType(void) constml::LUTFunctioninlinevirtual
implementsPersistence(PersistenceInterface) constml::Baseinlinevirtual
interpolateLUT(LUTData< T > *lutData, LUTIterator< T > *lutIterator, double minIndex, double maxIndex) constml::LUTFunctionprotected
isOfAllowedType(const std::vector< const RuntimeType * > &types) constml::Base
isRefCountedBase() constml::Baseinlinevirtual
isRelative(void) constml::LUTFunctioninlinevirtual
isValid(void) constml::LUTFunctioninlinevirtual
LUTFunction(LUTVisualType vt, bool relative)ml::LUTFunctioninline
ML_ABSTRACT_CLASS_HEADER(LUTFunction)ml::LUTFunctionprotected
overwriteUniqueId(unsigned int newId)ml::LUTFunction
PersistenceByStream enum valueml::Base
PersistenceByString enum valueml::Base
PersistenceByTreeNode enum valueml::Base
PersistenceInterface enum nameml::Base
persistentState() constml::Basevirtual
readFrom(AbstractPersistenceInputStream *, int)ml::Baseinlinevirtual
readStateFromTree(TreeNode *)ml::Baseinlinevirtual
render(LUTDataBase *lutData) constml::LUTFunctionvirtual
renderLUTNative(LUTDataBase *lutData, LUTIteratorBase *lutIterator) const =0ml::LUTFunctionprotectedpure virtual
renderLUTRescaled(LUTDataBase *lutData, LUTIteratorBase *lutIterator, double minIndex, double maxIndex) constml::LUTFunctionprotectedvirtual
renderRescaled(LUTDataBase *lutData, double minIndex, double maxIndex) constml::LUTFunctionvirtual
renderT(LUTData< T > *lutData, bool rescaled, double minIndex, double maxIndex) constml::LUTFunctionprotected
setPersistentState(const std::string &state)ml::Basevirtual
setPersistentState(const char *)ml::Baseinlineprotectedvirtual
setRelative(bool relative)ml::LUTFunctioninlinevirtual
writeTo(AbstractPersistenceOutputStream *) constml::Baseinlinevirtual
~Base()ml::Basevirtual