MeVisLab Toolbox Reference
OpenGL Member List

This is the complete list of members for OpenGL, including all inherited members.

clearTextureUnitsAndShaders()OpenGLstatic
disableAllClipPlanes()OpenGLstatic
disableAllLights()OpenGLstatic
getActiveUniforms(GLuint program, std::vector< TypeInfo > &uniforms, bool withValues)OpenGLstatic
getMaxClipPlanes()OpenGLstatic
getMaxLights()OpenGLstatic
getMaxSmoothLineWidth()OpenGLstatic
getMaxTextureImageUnits()OpenGLstatic
getMaxTextureSize()OpenGLstatic
getMaxTextureSize3D()OpenGLstatic
getMaxVaryingFloats()OpenGLstatic
getMaxVertexAttributes()OpenGLstatic
getRendererString()OpenGLstatic
getUniformValue(GLint program, GLint uniform, GLenum type)OpenGLstatic
getVendorString()OpenGLstatic
getVersionString()OpenGLstatic
getVideoMemorySizeInMB()OpenGLstatic
init()OpenGLstatic
internalFormatToString(GLuint format)OpenGLstatic
isMesaSoftwareRenderer()OpenGLinlinestatic
isSupported(const char *extension)OpenGLstatic
supports10Bit()OpenGLinlinestatic
supportsPBO()OpenGLstatic
supportsRenderTo3DTexture()OpenGLstatic
uniformTypeToString(GLenum type)OpenGLstatic